Real-Time,
Physically-Modeled
Spatial Audio

Physical Modeling

At the core of our work is a strong emphasis on efficient physical modeling. We design algorithms that simulate wave phenomena, resonant structures, sound radiation, acoustic coupling, and spatial interactions with a focus on real-time use while attaining flexibility and sonic fidelity.

Spatial Audio

Technology Output


Our physically-modeled 6D spatial audio rendering engine for real-time acoustic simulation of dynamic immersive environments, leveraging proprietary and patented technologies to achieve unprecedented levels of efficiency and flexibility

Our venture with MNTRA and GPU Audio, a high-density spatial reverb processor featuring 15 concurrent, multi-channel dynamically modulated spaces, 5th-order Ambisonics, and 520 simultaneous channels of GPU-powered convolution. All of this with negligible CPU usage.


Outer Echo is based in Montréal and collaborates with partners at the intersection of audio technology, immersive media, and interactive systems.



REACH OUT

We are in the early stages, expanding our gamut of technologies while protecting our intellectual property and establishing connections with relevant parties. If you want to know more, please reach out.